I have always been a huge fan of Bogdan's work on Dribbble and was recently inspired to see if I could replicate one of his awesome icon designs with only HTML & CSS. What was the outcome? I think it's a half-way decent copy - of course the original will always look significantly better.

Don't care about reading through the tutorial? No problem! You can jump right down to the live demo

The Comparison

Let's take a look at the original Dribbble shot:

Big Sur Icon
The original Dribbble shot (direct link to image)

And now let's see what we will be creating with only HTML & CSS:

Big Sur Icon
What we are going to create with pure HTML & CSS (direct link to image)

Like I said - far from perfect but still a fun experiment!

The HTML

Let's jump right in and build out the main skeleton of our project:

<div class="white-square"></div>
<div class="blue-square">
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
    <div class="row">
        <div class="item"></div>
        <div class="item"></div>
    </div>
</div>
<div class="play-button">
    <div class="triangle"></div>
</div>
  • The white-square element is the white, rounded square in the background
  • The blue-square is the main blue square of the icon
  • The row elements inside the blue-square will be our individual lines spread across the icon
  • The play-button is obviously - the play button

    Right now it will look like nothing, but we can change that by adding the most important part...

The CSS

Pasting the entire CSS styling here would end up looking a little daunting. Instead, I'm just going to breakdown each individual section to make things more digestible.

Defaults & the White Square

* {
    box-sizing: border-box;
}
:root {
    --row-distance: 42px;
}

.white-square {
    background: white;
    border-radius: 105px;
    box-shadow: inset 0 -5px 8px rgba(0,0,0,0.25), 0 12px 10px rgba(0,0,0,0.15), 0 2px 4px rgba(0,0,0,0.1);
    height: 420px;
    left: 165px;
    position: absolute;
    transform: rotate(-8deg);
    top: 95px;
    width: 420px;
}

See that --row-distance variable? That will come into play a bit later. For now, we want to lay the Blue Square on top of this newly creating White Square:

.blue-square {
    background: linear-gradient(#04BDFD 0%, #0585E4 100%);
    border-radius: 105px;
    box-shadow: inset 0 5px 8px rgba(255,255,255,0.5), inset 0 -5px 8px rgba(0,0,0,0.32), 0 12px 10px rgba(0,0,0,0.18), 0 2px 4px rgba(0,0,0,0.15);
    height: 420px;
    left: 205px;
    padding: 75px 0 0;
    position: absolute;
    top: 75px;
    width: 420px;
}

Targeting the Inner Rows

So far so good. The next part looks like a lot, but I assure you it's fairly straightforward. We need to include each row inside the Blue Square like in the original Dribbble shot (7 total). First we start with the parent row styling:

.blue-square .row {
    display: flex;
    height: 20px;
    justify-content: space-between;
    padding: 0 55px;
    position: absolute;
    width: 100%;
}

Now we style each individual row item via the nth-of-type attribute:

.blue-square .row:nth-of-type(2) { margin-top: var(--row-distance); }
.blue-square .row:nth-of-type(2) .item:nth-of-type(odd) {
    width: 85px;
}
.blue-square .row:nth-of-type(2) .item:nth-of-type(even) {
    width: calc(100% - 100px);
}
.blue-square .row:nth-of-type(3) { margin-top: calc(var(--row-distance) * 2); }
.blue-square .row:nth-of-type(3) .item:nth-of-type(odd) {
    width: 115px;
}
.blue-square .row:nth-of-type(3) .item:nth-of-type(even) {
    width: calc(100% - 130px);
}
.blue-square .row:nth-of-type(4) { margin-top: calc(var(--row-distance) * 3); }
.blue-square .row:nth-of-type(4) .item:nth-of-type(odd) {
    width: 185px;
}
.blue-square .row:nth-of-type(4) .item:nth-of-type(even) {
    width: calc(100% - 200px);
}
.blue-square .row:nth-of-type(5) { margin-top: calc(var(--row-distance) * 4); width: calc(100% - 115px); }
.blue-square .row:nth-of-type(5) .item:nth-of-type(odd) {
    width: 105px;
}
.blue-square .row:nth-of-type(5) .item:nth-of-type(even) {
    width: calc(100% - 120px);
}
.blue-square .row:nth-of-type(6) { margin-top: calc(var(--row-distance) * 5); width: calc(100% - 140px); }
.blue-square .row:nth-of-type(6) .item:nth-of-type(odd) {
    width: 65px;
}
.blue-square .row:nth-of-type(6) .item:nth-of-type(even) {
    width: calc(100% - 80px);
}
.blue-square .row:nth-of-type(7) { margin-top: calc(var(--row-distance) * 6); width: calc(100% - 160px); }
.blue-square .row:nth-of-type(7) .item:nth-of-type(odd) {
    width: 40px;
}
.blue-square .row:nth-of-type(7) .item:nth-of-type(even) {
    width: calc(100% - 55px);
}
.blue-square .row .item {
    background: white;
    border-radius: 20px;
    box-shadow: inset 0 -2px 4px rgba(0,0,0,0.06), inset 0 2px 4px rgba(255,255,255,0.1), 0 4px 6px rgba(0,0,0,0.05);
    width: 40px;
}
.blue-square .row .item:nth-of-type(even) {
    background: #3FC0F5;
    width: calc(100% - 55px);
}

Take a few moments to read everything over - it will help you better understand what's going on. Basically, we are adding two inner elements to each row element. We calculate the margin-top distance by using that --row-distance variable I mentioned earlier. The inner elements are then styled based on their placement inside the row (nth-of-type).

The Play Button

Now we finish things off with a much simpler element to style:

.play-button {
    backdrop-filter: blur(6px);
    border-radius: 9999px;
    box-shadow: inset 0 4px 0 rgba(255,255,255,0.3), inset 0 20px 15px rgba(255,255,255,0.6), 0 8px 12px rgba(0,0,0,0.1), 0 4px 6px rgba(0,0,0,0.05);
    height: 220px;
    overflow: hidden;
    position: absolute;
    right: 140px;
    top: 320px;
    width: 220px;
}
.play-button::before {
    background: rgba(255,255,255,0.9);
    border-radius: 9999px;
    content:'';
    filter: blur(40px);
    height: 150%;
    left: -25%;
    opacity: 0.8;
    position: absolute;
    top: -25%;
    width: 150%;
}

.triangle {
    position: absolute;
    left: calc(50% - 2em);
    background-color: #315074;
    top: calc(50% - 2.1em);
    text-align: left;
}
.triangle:before,
.triangle:after {
    content: '';
    position: absolute;
    background-color: inherit;
}
.triangle,
.triangle:before,
.triangle:after {
    width:  3.2em;
    height: 3.2em;
    border-top-right-radius: 30%;
}

.triangle {
    transform: rotate(-90deg) skewX(-30deg) scale(1,.866);
}
.triangle:before {
    transform: rotate(-135deg) skewX(-45deg) scale(1.414,.707) translate(0,-50%);
}
.triangle:after {
    transform: rotate(135deg) skewY(-45deg) scale(.707,1.414) translate(50%);
}

Thanks to meduz for pointing out the backdrop-filter property. This allows for a frosted glass look on Chromium & Safari (although sadly not on Firefox). The triangle element could also be improved by using an embedded SVG but I was determined to use only CSS for this experiment :P

That's really all there is to it! You can see the embedded CodePen example below or check it out directly here →


Special Thanks

Thanks to Bogdan for letting me butcher the original Dribbble shot :D


Live Demo (CodePen)

Live CodePen Demo